I would argue that players will have less disposable income, which is bad for the industry – whether we care to admit it or not. There have been suggestions about increased propensity to gamble during weaker economic periods, but I don’t subscribe to that view as it’s based on assumptions. If one looks at eastern European markets (emerging markets) where the player value is still low – due to the fact that players don’t have cash to throw around. (compared to wealthier Western European players) I believe the same principle could apply to devaluating players in recession. Perhaps not to such an extent, but we will find out soon enough…
The good news is that online gaming industry is growing in terms of new player numbers on a daily basis, and we still might have