Cubeia Unveils Open-Source Game Server
February 10, 2010 (CAP PR Wire) – Cubeia Ltd, a technology solutions provider for the online gambling and gaming industry, are pleased to announce the ground-breaking release of Firebase Community Edition – a scalable, enterprise server for multiplayer games. Firebase Community Edition is the first ever open-source game server in the online gambling industry.
“Releasing a community edition of Firebase was the logical step for us to take. It adds unprecedented value for our customers in community support, model transparency, market penetration and development velocity, making Firebase the standout choice from the competition,” says Lars J. Nilsson, Executive Vice President, Cubeia.
Firebase is a game server designed to run on anything from a single laptop to large enterprise clusters. A single instance can manage several thousand players and even a small cluster installation can handle massive amounts of traffic. It will be dual-licensed, one version for the development community under an open source license, and one version with enterprise features under a proprietary license.
By releasing an open source version of Firebase, Cubeia are transforming the marketplace. The lead-time for getting started on a new platform is down to zero. There’s a community to support the platform and for the first time, a gambling multiplayer platform is open sourced, making the future of the online gaming industry truly exciting.
The Firebase platform already powers leading skill gaming networks Jadestone DiceArena network and the MahjongLogic network. In the near future Cubeia will look to provide Firebase to entrepreneurs and start-ups, as well as established online game studios.
About Cubeia Ltd:
Cubeia Ltd is a system and services company registered in England and operating in Stockholm, Sweden. Cubeia provide scalable, high availability systems specifically designed for the online gambling industry. Firebase, their main product, is a server platform for developing and running multiplayer online games. It scales from small installations to extremely large. It is built to stand up to hard traffic and can be used for almost any type of game.
For more information contact:
Lars J. Nilsson
Executive Vice President
+46 (0) 704 10 69 53
+44 (0) 208 123 7184